AI Insights · Timothy · April 2021
Top 5 iOS Survival Games in Australia Q1 2021 Performance Overview
A look at the Q1 2021 performance of the top five survival games on the iOS platform in Australia, showcasing downloads and user engagement data. Sensor Tower provides a detailed analysis of these games' trends.
The first quarter of 2021 has been eventful for survival game aficionados on iOS in Australia. Sensor Tower's data gives us insight into how the top survival games have performed during this period.
Raft® Survival - Ocean Nomad started the quarter with revenues of approximately $11K and ended with around $7K, showing a slight decrease over the period. Downloads peaked in the first week of January at close to 10K, but subsequently saw a downward trend, concluding the quarter with around 4K downloads. Weekly active users followed a similar downward trajectory, starting from around 16K and dipping to approximately 12K by the end of March.
Survival Master 3D had a modest start with negligible revenue in late December, which slightly increased to $83 the following week, but overall remained low throughout the quarter. Downloads saw an impressive spike in early January with over 10K, but this figure gradually reduced to just over 1K by the end of March. Weekly active users showed a peak of around 13K in mid-January, which then decreased to about 5K by the quarter's end.
Idle Arks showed a revenue range starting from $546 to a peak of $421 by the quarter's end. The game witnessed a surge in downloads in mid-January, reaching approximately 4K, but then fluctuated and ended slightly lower at around 1.6K. Active users peaked at nearly 7K in late January but saw a decrease to about 4.5K by late March.
Hello Neighbor had revenues starting around $1.8K, with a noticeable fluctuation throughout the quarter, finishing with just over $1K in the last week of March. Downloads began at around 3.1K, reached a high of 4.8K in mid-January, and ended the quarter with about 2.5K. Active users were high at the start, with over 16K, but saw a gradual decline to approximately 14K.
Lastly, Last Day on Earth: Survival demonstrated revenue starting at just over $10K and showed variable performance, closing the quarter with around $10K. Downloads were consistent, starting at 1.2K and ending the quarter at 1K. Weekly active users started at approximately 3K, reached a high of 4.2K in early February, and ended with close to 3K.
For more detailed insights and data analysis, Sensor Tower's platform offers a comprehensive view of app performance metrics and trends.